Princeton, New Jersey, United States
Lee is a national award-winning writer, producer, and instructional designer, and a strong advocate for curricula that informs and inspires. Lee designs, develops, and delivers interactive courseware with multiple points of engagement to ensure learner acquisition and mastery of content. Working remotely with a number of educational and corporate clients, she combines pedagogical best practices with professional graphic design and multimedia production to develop differentiated, interactive course content. Lee’s primary focus is to facilitate knowledge-building and creativity through the leverage of instructional design and technology. Working closely with subject content experts, she provides consultation on instructional learning theories, copyright, accessibility, and the technical aspects of online education. In previous employment, Lee served as an Instructional Designer for Rennselaer Polytechnic Institute, Senior Media Producer at Smith College, and Media Consultant at The University of Michigan in Ann Arbor where she built and managed a professional video and audio recording studio. She holds a Masters in Educational Technology from Johns Hopkins University, a B.A. in Economics and Mathematics from Mary Baldwin University, and teaches undergraduate courses in Aerial Imagery and Cinematography, Digital Media Literacy, and Data Visualization through Motion Graphics Design.
Works with faculty, subject matter experts, and other Online and Digital Learning team members to design and develop new courses in the Seminary’s online Learning Management System (LMS), contributing expertise in structuring content and activities, developing assessments, adapting instructional materials, and creating elements to optimize student learning. Addresses complex teaching and learning issues in online courses and helps develop unique active learning and problem-based learning that align with course outcomes and engage and challenge students. Analyzes and implements efficient methodologies and workflows to improve project planning and execution; reviews and tests emerging technologies to ensure that learning experiences are innovative, effective, and current with the latest advancements in the field.
Leads development teams to design and create learning experiences that are outcomes-driven, engaging, and ADA compliant. Contributes expertise to structure content and activities, develop assessments, adapt instructional materials, and create media to optimize student learning. Leads individual course development teams that include subject matter experts, program directors/deans, eLearning team members, and others while ensuring resources are well deployed, timelines and standards are met, and all parties collaborate effectively. Provides consultation and support to individual faculty looking to improve their courses through the effective use of web-based instructional technologies. Ensures the course development process is evidence-based, relevant to the stakeholders, and effective for learning by the target population. Structures content and activities; develops assessments; adapts instructional materials; and creates media, hands-on exercises, and scenarios to optimize student learning.
Facilitated the concurrent design and development of multiple online courses while promoting faculty members’ engagement with the course development process and ensuring the use of instructional design best practices and adherence to quality standards. Collaborated and consulted with faculty members on the effective use of instructional design strategies, web-based resources, multimedia technologies, and instructional software and systems for online course development. Served as a member of a course development team, which may include subject-matter experts, faculty, instructional technologists, multimedia specialists. Manages project timelines and coordinates with team members and partners to meet project deliverables. Designed and developed creative elements including animations, motion graphics, video, illustrations, simulations, and interactive courseware (eLearning modules) to provide differentiated learning experiences and enhance student retention of course content. Designed, developed, and maintained online documentation (D2L Essentials and Knowledge Base articles) for supported technologies. Supported quality online course delivery by exploring emerging technology and new solutions to learner and technological needs.
Collaborated with faculty to deliver high-quality synchronous, asynchronous, online, and hybrid courses. Coordinated and operationalized technical and innovation solutions to course design and delivery challenges. Assisted in the review of courses, activities, and delivery tools to ensure they were appropriately aligned with learning objectives and desired course outcomes. Provided feedback to program, course design, and production teams on consistency and appropriateness of course content and delivery. Designed methods and tools to access the efficacy of course design and delivery.
Designed and delivered project-based courses and eLearning modules that aligned with ITS Strategic Plan principles and academic departmental goals. Consulted faculty on teaching with technology, designing and sequencing assignments, creating multimedia, utilizing course management systems, and planning blended learning modules. Assessed instructional technologies, designs user surveys, tracks system utilization, authors reports, and makes administrative recommendations. Worked with cross-disciplinary teams to produce high profile online courses, notably edX’s Psychology of Political Activism, Executive Education’s Taking Control of Your Online Reputation, Conway Innovation and Entrepreneurship Center’s Financing Life, and the Libraries’ Virginia Woolf, Creativity, and Madness: from Freud to fMRI. Provided information, consultation, and professional development opportunities for topics including copyright and fair use, instructional technologies, collaborative and active learning, differentiation strategies, digital media literacies, and course design and development. Campus consultant for copyright, fair use, and ethical issues that arise during digital media production. Creator of SmithVideo, an online resource dedicated to digital media producers in the Smith College community. Wrote articles on current topics involving multimedia production, including animation, cinematography, copyright and ethics, gaming, motion graphics, and sound editing.
Researched, installed, and configured WOWZA streaming media software with recommended network settings to replace outdated QuickTime media server. Provided on-demand streaming for over 10,000 media files; encoded analogue source content and transcoded existing digital files into proper streaming formats; wrote code for embedded audio and video playlists, closed captioning, and digital rights management. Installed Google Analytics on streaming media websites, set up advanced filters and event tracking with custom metrics, and generated monthly reports for departmental analysis. Facilitated faculty adoption of digital technologies through one-on-one interactions to address specific needs and pedagogical goals; introduced multicasting on the web, p(v)odcasting digital media on-demand, and digital narrative storytelling. Served as multimedia developer for numerous academic projects, notably the production of a video series exploring Virginia Woolf’s career and writing, and the relationship between creativity and psychological well-being: Woolf, Creativity, and Madness: from Freud to fMRI. Served as interim Moodle administrator and web design and developer for academic websites.