Istanbul, Türkiye
Highly adaptable and versatile, a fast learner known for agility and problem-solving skills. With proficiency in languages such as C#, C++, and Java, I bring valuable experience in mainly game development and back-end, and I have a record of successfully managed small projects. I am eager to further expand my knowledge, in every field of software development, where I am excited to contribute my creative thinking and technical expertise.
• Worked on application development for the Smart Grid project, using Java and Spring Boot for the back-end, Angular for the front-end, and incorporated advanced technologies such as Kafka, GraphQL, Camunda etc.
• Worked as a team member within Mechanical Engineering department of TUM, crafted algorithms aimed at optimizing the efficiency of additive manufacturing processes by conducting computations on 3D geometries and translating the resultant data into visual representations • Pioneered efforts to connect the fields of software engineering and materials science, resulting in the development of an additive manufacturing optimization tool
• Collaborated with the back-end and security teams to construct the Web API as the internship project, Used Java and Spring Boot for back-end of the application. Immersed in entry level React as well
• Wrote, maintained, and optimized C# code along with Unity to improve game performance and functionality, and developed AI systems, tools and utilities • Implemented OOP and SOLID principles, with the support of design patterns, to ensure high quality game development processes