Lugano, Ticino, Switzerland
Product and AI leader. I build and scale products from idea to market. I connect product, execution, and revenue. Track record: IPO on AIM Milan, 55M valuation 2M+ global users Distribution in 300+ Apple Stores Products sold at MoMA and Guggenheim Red Dot Innovation Award winner 2022 What I do: build products from zero turn concepts into revenue lead product and go to market align business, tech, and execution drive growth strategy Focus: AI products digital platforms consumer hardware Background: founder and operator experience across apps, platforms, and hardware global products with proven traction I work with companies that need: product direction growth execution Open to leadership roles, product mandates, and strategic collaborations.
- Drove business development and expansion across DACH region - Managed strategic clients and high value projects - Generated new revenue through partnerships and market expansion - Defined go to market and commercial strategy - Connected sales, product, and delivery
- Created and scaled design driven hardware products - Developed ETCH Clock, based on patented mechanism - Achieved global distribution across MoMA, Guggenheim, Colette Paris, NZZ Zürich, Dubai Mall and international retailers - Won Red Dot Award for Innovation 2021 - Managed product development, positioning, and go to market www.etchclock.ch
- Built an innovation driven startup focused on IoT and wearable products - Developed HICON, a smart bangle integrating hardware and digital experience - Launched product through Indiegogo campaign - Secured interest from an Italian luxury fashion brand for commercial distribution - Led product development and go to market
- Led product strategy and go to market for an early VR platform - Led company to IPO on AIM Milan, 55M valuation - Scaled products to 2M+ global users - Enabled distribution across Apple demo devices worldwide - Drove growth and international market expansion
- Created a new media format for immersive game visuals - Enabled interactive screenshots for unreleased games - Adopted by major publishers including Sony, Blizzard, Atari, THQ and others - Distributed across gaming platforms and media channels - Led product development and go to market