Singapore
All-rounded indie game developer Keen on exploring new technology and possibilities. Specialized in game engine infrastructure, computer graphics and game design. Committed to writing optimized and extensible code. Experience in low level programming C/C++/C#, basic assembly and SIMD in C++. Familiarity with core functionalities of code versioning tools such as Git, Svn, Perforce. Able to work in Windows/Linux/Mac environments. Proficiency in core aspects of Unreal and Unity (Game engine).