Los Angeles Metropolitan Area
2 Primetime Emmy nominations (Outstanding Special Visual Effects for a Series) 2 VES Awards (Outstanding VFX in a Broadcast Series) 25+ years in CG / Animation / VFX Senior-level roles: Lead Previs, CG Supervisor, VFX Generalist, Character Animator
Previs/Postvis for multiple streaming and film projects Camera blocking, character animation, layout, and sequence design Rapid-turnaround visualization for directors and VFX supervisors Previs Lead and generalist with experience in modeling, lighting, animation, and compositing
Supervising all aspects of CG production for various clients, I also often serve as the lead CG artist for a small team of highly experienced industry artists. These tasks can be as varied as rebuilding historic portions of cities to combining live action prosthetic monsters to cg bodies to designing animated caricatures.
Served as VFX generalist and character artist for the television show Defiance under the late Gary Hutzel. Gary was one of my most important mentors and I worked directly with him as he often was not merely the on-set visual effects supervisor, but a creative force in all the projects he worked on. I would often be tasked with large portions of the performance aspects of projects but Gary would also leverage my design background and hand me set designs, unusual props or creatures for me to handle.
At Stargate I worked on a pilot for a never seen Beauty and The Beast re-imagining. It was touted as a cross between The Lord of the Rings and (at the time) the emerging hit Game of Thrones. I was brought on to design and animate various creatures for the world they were creating which included a full live action replacement of a horse with a half elephant half buffalo inspired creature. Sadly, the show was never aired like many pilots. But the footage still exists on my reel of at least one of the creatures I designed and animated.
Served as VFX generalist and character artist under the late Gary Hutzel. Gary was one of my most important mentors and I worked directly with him as he often was not merely the on-set visual effects supervisor, but a creative force in all the projects he worked on.