Germany
Senior researcher and learning media strategist specializing in human-centered design for children’s educational and entertainment products. Over 12 years leading digital content innovation and 6 years directing UX research that integrates learner needs, instructional goals, and measurable outcomes. Skilled at designing accessible educational media, including pioneering research initiatives for multilingual learners. Committed to advancing equitable, joyful learning across diverse formats and emerging technologies.
⦿ Lead research strategy for 15+ annual usability and audience studies shaping games, videos, and podcasts; oversee contracting, budgeting, scheduling, and planning. ⦿ Design and implement mixed-methods studies (UX testing, surveys, ethnography, online communities) to guide instructional design, storytelling, and user interaction models. ⦿ Deliver insights through written reports, stakeholder presentations, and summits that influence product innovation and evidence-based learning development. ⦿ Partner with academic and industry experts to investigate emerging media including AI-driven personalization, gesture-based interfaces, AR learning environments, and adaptive systems. ⦿ Mentor research fellows and lead knowledge-sharing initiatives to expand organizational research capacity. ⦿ Led a research-backed initiative integrating American Sign Language (ASL) into PBS KIDS media, addressing literacy barriers for children who are Deaf or hard-of-hearing. Demonstrated that caption pacing and placement can hinder comprehension and advocated multimodal accessibility solutions beyond captioning alone.
⦿ Steered development of adaptive and personalized learning tools grounded in child development research. ⦿ Built UDL training and an accessible design toolkit adopted by PBS KIDS producers nationwide. ⦿ Led research-informed prototypes using gesture recognition and speech-driven dialog systems to test multimodal literacy learning.
⦿ Guided creative direction, curriculum, and production processes for literacy, STEM, and math-focused media. ⦿ Shepherded requirements, QA testing, analytics usage, and product updates for high-impact educational apps. ⦿ Collaborated with major brands: Sesame Street, Curious George, Wild Kratts, Odd Squad, Peg + Cat, Cyberchase, Super Why.
⦿ Produced, edited, and tracked media assets for PBS KIDS websites; coordinated play-testing and QA. ⦿ Authored digital content for Arthur, ZOOM, FETCH!, Masterpiece, and Design Squad. ⦿ Supported community interaction features and educational bibliographies for PBS Masterpiece.