Raleigh-Durham-Chapel Hill Area
-Technical artist, QA Tester/Analyst and game designer with several years of industry experience. 5 years at Epic Games working on the Unreal Engine (But I can also use unity!). QA Tester at Activision QA, Game Design Intern at Firaxis Games. Experience in onboarding new team members and communicating with clients. Proficient with Jira/JQL, Qmetry, Testrail, Adobe. Creative Suite, Substance Painter, Maya, Blender...and many more! Always excited to learn something new, always trying to do a little better than yesterday.
QA POC for the Motion Design Toolset in Unreal Engine. Authored test cases and test plans, led contracted testers in testing initiatives. Wrote testing documentation. Provided risk assessment for hotfix candidate issues for Release Management.
Embedded Testing for Mobile platforms. Later moved into the Media and Entertainment space
QA tester for Call of Duty: Modern Warfare, Call of Duty: Warzone, and Crash Bandicoot: It's about Time
worked cash register, web pickup, and customer service area Sold service plans on products Organized and maintained front end merchandise