Jean-Alexander Nevskiy

Composer/Sound Designer working in game industry

St Petersburg, St Petersburg City, Russia

About

I'm a game audio specialist and i create full-stack audio for computer games Hard Skills: 1. Music Composition (Logic Pro X, Ableton Live) 2. Sound Design 3. Live instruments recording 4. Field Recording 5. Mixing and Mastering 6. Unity/C# audio integration 7. Fmod 8. Wwise 9. Unreal 4/5 including MetaSound Check out my portfolio here - anevskiy.com

Experience

  • Game Audio Specialist at Antifreeze Games
    Nov 2022 - Present · 3 yrs 8 mos

    I compose music and create sound effects for the company's leading title called "First Space Academy". My work includes also Unity/Fmod audio integration and set up and tuning of Dolby Atmos audio system.

  • Composer/Sound Designer at Roosterlandia
    Jan 2022 - Nov 2022 · 11 mos

    Created full-stack audio for the demo of a game called Coldage. During this project i did: 1) Unity/Fmod integration and GitHub connection 2) Setting up the music and SFX hooks in C# scripts 3) Composing music for the game 4) Creating custom SFX 5) Integration and balancing the audio assets in Fmod 6) In-game loudness balancing

  • Freelance Sound Designer at CD PROJEKT RED
    Aug 2021 - Nov 2022 · 1 yr 4 mos

    I'm working as a freelance sound designer for Gwent premium cards

  • Technical Sound Designer/Composer at EnigmaDragons
    Aug 2021 - Nov 2022 · 1 yr 4 mos

    Composing sounds and adding them into Unity using Fmod middleware and C# scripts Composing most of the OST for the game. You can buy the album on Steam!

  • Composer and Sound Designer at Blok Party
    Jan 2021 - Aug 2021 · 8 mos

    I write music and craft sounds for the company's innovative interpretations of famous tabletop games. By now, i scored 2 titles - "MyLittleScythe" and "Texcoco" and for this i did: 1) Music tracks in various genres 2) Custom sound effects