Jack Chen

taking up the challenge....

Greater London, England, United Kingdom

About

An artist, a problem solver, a lifetime learner and a lead.

Experience

  • DNEG (9 yrs 1 mo)
    • Look Dev Supervisor
      Aug 2024 - Present · 1 yr 11 mos

    • Lighting Supervisor
      Sep 2021 - Present · 4 yrs 10 mos

    • Lead Lighting TD
      Jun 2017 - Aug 2024 · 7 yrs 3 mos

  • CG supervisor at Pearl东方梦工厂
    Feb 2013 - May 2017 · 4 yrs 4 mos

  • 37 entertainment (2 yrs 7 mos)
    • CG supervisor
      Aug 2010 - Feb 2013 · 2 yrs 7 mos

      On the Cutting Edge of CGI Animation in China Founded in 2008 in Shanghai, we are now one of the leading CGI animation studios in China. We provide computer graphic content for television, big screen and computer games for organizations such as Rio games,THQ, UBI Soft, Tencent, Pepsico and Greenpeace. Our awards wining works includes game cinematics for League of Legends by Riot Games, Cross Fire by Tencent and King of Kings III by Giant Interactive Group Inc. Since its inception, we have built a team of highly skilled artists with past experiences in top-tier production houses including Lucas Film Animation, UBI Soft, and Rainmaker. Our professional team is engaged in the whole pipeline of CGI animation production from concept design, storyboarding, asset creation, matte painting, to animation, rigging, lighting, rendering and compositing, making our studio a one stop shop for CGI animation needs. We are passionate with not only CGI animation production, but also with providing world-class service to our valuable clients and partners, together creating win-win solutions while pushing the boundaries of CGI animation.

    • director of photography for lighting
      Jan 2012 - Jun 2012 · 6 mos

      for feature animation 《郑和-魔海劫》 our original content production.

  • cg supervisor at Big American Films
    Nov 2008 - Nov 2010 · 2 yrs 1 mo

    Big American Films was founded in 2002 with the purpose of bringing high level effects work, animation and production knowledge to Shanghai. The company had but one employee, Evan, until 2007 when it was decided it was time to staff for some new upcoming projects, primarily Dragon Ball. Up until then Evan had been directing animation, consulting and supervising effects on Chinese films.

  • lead compositor/lighter at BAF
    2009 - 2009 · Less than a year