Alcalá de Henares, Community of Madrid, Spain
Passionate 3D Video Game Artist with a rich background as an Industrial Designer, seamlessly integrating technical expertise with a unique artistic vision. Extensive experience in teamwork and the technical development of 3D assets. Always attuned to emerging aesthetic and technological trends, committed to contributing a distinctive approach that captivates players.
The curricular practices at Secret 6 are designed to provide students with real-world exposure to the professional environment of a 3D art company. Students are given the opportunity to work on actual projects and collaborate with industry professionals, allowing them to apply their theoretical knowledge in a practical setting.
As a Lead 3D Artist at Gold Fever, a survival MMO developed by DeFi Mechanics Lab, I led a team of artists, creating technically complex assets and establishing art pipelines tailored to the project's needs. My role involved overseeing the team's progress, crafting detailed 3D models, high-quality textures, modular systems, and implementing efficient workflows. This experience allowed me to significantly enhance project productivity, continually adapting our production methods to ensure artistic and technical excellence in the project.
Focused on the development of diverse interior spaces, I honed my skills in 2D and 3D conceptualization, client meetings, budgeting, and project planning and execution. Additionally, I oversaw projects and coordinated with technical specialists. This journey not only refined my technical skills but also deepened my artistic sensibilities.