Ian Campbell

3D Environment Artist

Springfield-Branson, Missouri Area

About

I am a 3D Artist with over 6+ years experience in modeling including asset creation, retopology, sculpting, and UV creation with both hard-surface and organic assets. I also have 5+ years experience in the creation of materials, lighting setup, and level building in game engines such as UE4/5 and Unity.

Experience

  • 3D Generalist at Spectrum Customizer
    May 2026 - May 2026 · 1 mo

  • Professional development at Career Break
    Oct 2024 - Apr 2026 · 1 yr 7 mos

    Involved with different 3D art mentorships, including a 3D Environment Art mentorship with instructors from Think Tank. Continuing to develop my core skill set and beyond to further my 3D career growth through these mentorships and portfolio projects.

  • 3D Generalist at Spectrum Customizer
    Apr 2023 - Sep 2024 · 1 yr 6 mos

    Working directly with scanned assets in a 3D environment, focusing on a high level of detail and texture creation. Duties include 3D modeling, optimizing UV layouts, photorealistic texturing, and WebGL implementation into an interactive and customized 3D renderer using Visual Studio code. Projects are from household name clients such as SanMar, Stanley, and Xbox, are extremely high volume, and require a large focus on time management to meet tight deadlines in order to maintain accurate time estimates and overall budgets.

  • Territory Sales Lead Trainee at Anderson Merchandisers
    Sep 2022 - Mar 2023 · 7 mos

  • Entertainment Team Lead at Walmart
    May 2015 - Sep 2022 · 7 yrs 5 mos