Hassan K.

Production and Development

Sale, England, United Kingdom

About

Results-driven leader with 12 years of experience in game production and entrepreneurship. Excel at optimizing development processes, improving team efficiency, and meeting time, budget, and quality targets. Extensive experience in risk mitigation and mentoring producers. Proven track record in leading large cross-functional teams and delivering major updates.

Experience

  • Senior Producer at Cloud Imperium Games
    Mar 2023 - Present · 3 yrs 4 mos

    • Led production efforts for multiple initiatives, collaborating with different studios and conducting various gate reviews with directors, ensuring alignment with broader strategic objectives. • Managed a large, cross-functional content team of over 100 developers on Star Citizen, ensuring the successful release of the Pyro System ( the biggest content release of the game ) by overseeing all aspects of production. • Oversees the production of all content initiatives with a monthly release cadence. • Collaborated with all stakeholders across various initiatives to ensure their visions were accurately communicated to the developers. • Led the resource planning and smarter team allocation, by establishing best practices for resource allocation, capacity planning, project scheduling, and risk tracking.

  • Senior Producer at The Sandbox
    2022 - 2023 · 1 yr

    • Increased team productivity by 20%, as measured by streamlined workflows for in-house and outsourced developments,enhancing overall efficiency. • Successfully delivered branded experiences for Ubisoft and Gucci, improving player engagement and satisfaction, resulting in asignificant boost in user retention. • Collaborated with publishing and operational teams to integrate business needs into development plans, ensuring alignment andsuccessful project execution.

  • Senior Producer at The Tiny Digital Factory
    2021 - 2023 · 2 yrs

    • Led production pipelines for three F2P mobile games, increasing efficiency by 50%, by aligning teams with project objectives. • Scaled operations and reduced operational costs, by restructuring teams and integrating centralized support systems.

  • Founder and Lead Producer at Garaj Games
    2017 - 2021 · 4 yrs

    • Built and managed a game studio, leading production for two successful F2P mobile games, achieving over 50,000 downloadswithin the first month and reaching 1 million installs within the first six months. • Secured investor funding and expanded the team to 35 people in two years, ensuring sustainable growth and project success. • Oversaw the entire game development process, from concept to release, ensuring high-quality standards and timely delivery.

  • Chief Executive Officer at Iran Computer and Video Games Foundation
    2013 - 2017 · 4 yrs

    • Streamlined funding processes, reducing approval times by 40%, by implementing efficient review and approval mechanisms,supporting numerous high-ROI gaming projects. • Produced multiple successful internationally claimed games whilst working with other teams across the nation, enhancing collaboration and project delivery. • Managed development relationships with multiple international game studios, ensuring seamless collaboration and successful project delivery by implementing effective communication and coordination strategies.