Felix Antoine

Industrial designer | Design manager | ex-Google

Stockholm, Stockholm County, Sweden

About

I am a senior designer/product developer/leader with 10 years of experience, a proven track record of launched products, and a get-things-done mentality. I have a business-oriented mindset and I love to develop product strategy & roadmaps. I have worked with consumer products B2B and B2C, consumer electronics, and autonomous vehicles with the goal to create great products and user experiences. I have a passion for innovative products, X-functional collaboration, and a special interest in making this world a better place. Specialities: - Product development - Design development - Development for manufacturing - Advance CAD modeling - Rendering and CGI pipeline - 3D printing and prototyping Love the StartUp industry, and alway on the lookout for the next upcoming startup. Always ready to develop new skills and expand my knowledge.

Experience

  • Staff Industrial design Sculptor at ŌURA
    Mar 2025 - Present · 1 yr 5 mos

  • Co-Founder at Industrial Design community Stockholm
    Sep 2024 - Present · 1 yr 11 mos

    Our mission is to foster a collaborative community of industrial designers, engineers, and innovators in Stockholm. Our goal is to inspire and connect passionate individuals about creating innovative hardware products, from concept to manufacturing.

  • Design manager, Surfacing and Visualisation at Einride
    Apr 2022 - Jan 2025 · 2 yrs 10 mos

    Developed the design team, implemented design process, project planning, 5Y roadmaps, and strategies as well as identifying cross-functional workflows to identify time and costs savings. Deep collaboration with Product, Engineering, Marketing, business strategist, sales, and PR. -Industrial Design manager working with Autonomous vehicles, Charging infrastructure, and electric trucks. -Lead implementation of a X-functional Product development process -Established MVP technical requirements for Remote interface (ID / UX) -Product design, concept vehicle, and roadmaps (5 years horizon) -Led the design of future vehicles, including Market analysis & Consumer Insights -Worked with engineers and stakeholders to optimize manufacturing processes -Created strategic presentation for Management and investor -Hosted creative workshop, for creative team & product development core team -lead the work with the sourcing team to identify new suppliers for new vehicles -Led the creation of multiple marketing experiences, with VR, AR, and Prototypes -Sales demos and pitches for clients, Investor, journalist

  • Sr Industrial Design Sculptor at Google
    Feb 2018 - May 2022 · 4 yrs 4 mos

    Part of the Google Nest industrial design team, Worked on 30+ projects across the entire portfolio Nest and Pixel. Collaborated with Designers, UX, UI, PM, PgMs, Physical UX, ME, etc Collaborated with manufacturing vendors and suppliers in China Taiwan... -Lead Industrial Design Sculptor within the Google Nest Design teams -Designed line-up products and future concepts (5 years horizon) -Collaborate with Mechanical engineering, Manufacturing, UX UI, Product -Developed the 3D modeling process in Design and engineering teams -User tester for hardware products & software products ( Nest Renew) -Trained and implemented new software for the design team -Took part in BOM and cost analysis negotiation -Leadership presentation of the roadmap and concepts *Product: Thermostat, camera, Wi-Fi, Chromecast, watch, earbuds, phones, laptop, etc

  • Above.se (4 yrs 1 mo)
    • Surface Designer
      Feb 2014 - Feb 2018 · 4 yrs 1 mo

      Worked on Industrial design, surface design, rendering, 3D printing, prototyping. I worked together with Designers, Engineers, UX, PM and many clients to create new amazing products. Tools : Autodesk Alias, Maya, Vray, Keyshot, solidworks, ... Clients includes: Facebook, Jabra, Blueair, Google, Izettle (Paypal), IKEA, Unikia, Flir, Nokia, Etto, Tobii, Huawei

    • Surface modeller
      Feb 2014 - Sep 2014 · 8 mos

      During my internship I worked on various projects focussing on surface modeling and product development. I developed visualisation at above introducing new software and new processes. Surface modeling / Concept modeling.