Ersin Erdem

Software Engineer @ ASML

Netherlands

About

Software Engineer with 16 years of experience in finance, computer networking, multiplayer gaming, and full stack. Have knowledge in Distributed systems, Microservices Patterns, Asynchronous architectures, Messaging, High level system design, Multithreaded programming, Database engineering, OOP, Software Design Patterns, Clean code, Algorithms and data structures, Troubleshooting, Software security, Project management and agile methodologies.

Experience

  • Software Engineer at ASML
    Sep 2023 - Present · 2 yrs 10 mos

  • Software Engineer, PMP at Siemens
    Feb 2018 - Aug 2023 · 5 yrs 7 mos

    System test automation of an industrial network switch. Worked with networking protocols such as DHCP, ICMP, IP, NTP, DNS, SNMP. Developed a tool for template code generation for test cases. Working with teams in Germany and Canada.

  • Senior Software Engineer at Garanti Teknoloji
    Jan 2016 - Jan 2018 · 2 yrs 1 mo

    Department: Commercial Loans Software Development Team Development of a web-based, large-scale Java Project and additions to Core Banking software. Java, Spring MVC, Jenkins, Nexus, IBM Mainframe, DB2, Ajax, JavaScript, JAX-WS is used. Projects: Customer Analysis Report, Electronic Mortgage Release

  • Software Application Engineer at IBTECH A.S.
    Dec 2012 - Jan 2016 · 3 yrs 2 mos

    Departments: Corporate Loans & International Trades , Treasury and Investment Banking Backend and frontend development for Core Banking software. Java, C#, WPF, Oracle, SonarQube is used. Worked on data modelling, batch processing, troubleshooting of recurring problems, performance and process optimizations. Projects: Online Credit Usage, Letter of Guarantee Processes Enhancements, Limit Allocation Payment, KKB Non-cash Loans Investigation, Limit Allocation Collaterals Controls, Moody’s system integration, Fx-Swap, Derivative Products Risks and Collaterals Management

  • Software Engineer at Mynet
    Jun 2012 - Nov 2012 · 6 mos

    Client and server-side development of multi-player online board games. Refactored the system so that all games can be played in the same room.