Cologne, North Rhine-Westphalia, Germany
Game developer with a strong engineering background and a focus on performance, tools, and systems. I’ve worked across mobile and browser-based projects, specializing in optimization, custom editors, and complex gameplay mechanics. My goal is to create experiences that feel both technically solid and creatively engaging.
Multiplayer oyunlar için level tasarımı, 2D ve 3D asset hazırlanması ve uygulanması.