Los Angeles, California, United States
Emery C. Martin is a Los Angeles-based post-disciplinary artist who operates across borders, contexts, and mediums. Martin received his BFA in Experimental Animation from California Institute of the Arts: School of Film/Video in 2006 and his MPS from the Interactive Telecommunications Program (ITP) at New York University’s Tisch School of the Arts in 2008. His films have screened nationally and internationally at Anthology Film Archive, Le Cinématographe Nantes, Milano Film Festival, and Taiwanese International Animation Festival. His performance, Internet, print, site-specific, and software based works have been exhibited and staged across the United States and Internationally at 18th Street Arts Center, Electrofringe Festival, Eternal Telethon, Family Business, Hunter College, LA Road Concert, Printed Matter: New York Art Book Fair, New York University, No Space, Shelia C. Johnson Design Center at the New School. Upon graduating from NYU he began teaching graduate students, writing curriculum, and working as adjunct faculty and technical staff for the Experimental Animation program at CalArt’s School of Film/Video and subsequently Woodbury University’s Media Technology program. Simultaneously he co-founded Electronic Countermeasures, which has been responsible for creating art for some of the world’s largest live spectacles including the American Music Awards, Eurovision 2016, The Grammy’s along with touring shows for the likes of Alt-J, Bruno Mars, Foo Fighters, Paul McCartney, The 1975, and The Strokes. He was a contributor to NYC’s Taxi of Tomorrow initiative, Samsung’s Television of Tomorrow and continues to consult on transit and technology. Martin’s recent AR/VR, data, light, sound, and sculptural works have been exhibited at Automata, Cerritos College, E-11 Olvera Street, Open the Portal, The Contemporary Austin, and the Roy O. Disney Concert Hall. Martin currently spends half his time wandering the country and world making the impossible possible.
As Co-Founder & Principal of Electronic Countermeasures LLC I currently focus on the design of experiences of all scales including pop-ups, activations, art and architectural installations, touring live shows (club to arena), theater, worldwide televised broadcasts, and custom software and hardware for visual and sonic output while also maintaining internal production pipeline and infrastructure. I work at all portions within a lifecycle of projects from specification, strategy, design, pre-visualization, creation, and realization. Often times this involves operating as a translation layer while working with the numerous stakeholders and partners including other artists, filmmakers, engineering/technical teams, brands, corporations, peer companies, etc to realize projects on time and on or under budget. Working across both the creative and technical portions of projects at both macro and micro levels has meant I quickly shift gears from large scale blue sky ideation to the nitty gritty of animating, shooting, prototyping, writing code, and directing teams. Within all of this one of the key things has been to maintain a human connection with the client and audience through the mediums, methods, and materials selected throughout the creative process that has defined the aesthetic of Electronic Countermeasures and firmly establishing it as an unmatched creative force.
Los Angeles Senior Support Specialist with a focus on XR (extended reality) Shooting and Workflows with disguise and real-time engines Notch, Unity, Unreal, etc. Internal training for Jr. Support specialists. Documentation and training updates and roadmap input.
Courses Taught: Introduction to Programming I & II classes, Digital Media Infrastructure, and Advanced Physical Computing, Programming for Visual Media, and Media Environments for the Media Technology department. Additional Duties: Develop and write second, third, and fourth year curriculum for the Media Technology department.
Courses Taught: FE503: Remix | Mashup, FE302A: The Digital Path For Animation I, FE302B: The Digital Path II, FE900: Graduate Independent Project: Experimental Animation. Additional Duties: Supervise adjunct faculty teaching the equivalent undergraduate level courses, FE202A & FE202B: The Digital Path and Short Projects, and development of Experimental Animation program’s technical curricula.
Design and standardize production and post-production workflows used by Experimental Animation program. Advise on hardware and software acquisition, deployment, and usage. Oversee and maintain School of Film/Video render farms and provide support for Experimental Animation labs and School of Film/Video servers.
- Research and discovery work for profit and non-profit corporations as well as city projects related to: business, design, technology (esp. mobile) and vehicles - Writing briefs to evaluate and recommend courses of action based research, directly to the Creative Director of Turnstone - Archiving Turnstone’s research and resource library to gather educational ideas (physical/digital) to identify new initiatives, business development opportunities and generate new strategic direction - Collaborate with members of the Constellation partnership (Turnstone Consulting LLC, The Map Office and Potion) with brainstorming, critique, design, and content development