Gothenburg, Västra Götaland County, Sweden
Conducted a study on the need for AI-enabled in-car voice user interfaces, identifying desired functionalities and evaluating the potential of Generative AI in improving voice assistants.
As a summer intern, I worked on an ongoing project to develop an interactive VR exhibition for Volvo Cars’ open innovation arena, utilizing Unity and Meta Quest 2. My tasks involved crafting a scene in Unity with C# programming and enhancing the prototype with user experience (UX) design. My role was focused on integrating technology with user-centric design, contributing to an application that facilitates the showcasing of projects and ideas.
Conducted a case study on interoperability between automotive and urban IoT, specifically targeting electric vehicles and charging stations. Utilized open standards and created a knowledge graph to illustrate inter-domain connections, revealing three key building blocks crucial for integrating into smart city frameworks.