Dragomir S.

Creative Producer | Community Builder | Content Strategist

Skopje, Skopje Statistical Region, North Macedonia

About

Game Designer and Producer with 5 years of indie development experience including Unity certification, game jams, and published demos on Itch.io. Placed 2nd at the Crazy Labs Hyper-Casual Game Jam. Guest speaker at GameDevRev 2025. Nearly 25 years at the OSCE across two roles: operational support at the Information and Security Centre covering communications, logistics and incident response, and elected Staff Committee Representative contributing to policy development, mental health initiatives and staff engagement. I figure things out. Always have. No budget, no roadmap, no permission — just the problem in front of me and the drive to solve it. That's how I've built everything. Open to roles in game design, narrative, production, project coordination, creative media or marketing. Let's connect.

Experience

  • OSCE (North Macedonia)
    • Situation Centrе Operator
      Dec 2001 - Present · 24 yrs 7 mos

      - Lead 24/7 operations of the Information & Security Situation Center, managing communications systems (radio, satellite), CCTV monitoring, public address systems, and movement coordination in a high-pressure, multicultural environment. - Delivered real-time operational and logistical support for international election monitoring missions, training sessions, and emergency response activations. - Ensured consistent accuracy, reliability, and seamless communication across departments during mission-critical periods, maintaining 100% uptime in high-stakes situations. - Coordinated cross-departmental information sharing and shift handovers, improving response readiness and operational efficiency. Achievements: - Recognized for consistent independent performance and reliability without direct supervision. - Contributed to improved cross-team coordination and operational effectiveness in complex, international settings.

    • Staff Committee Representative (Voluntary) | Dec 2018 – Nov 2022
      Dec 2018 - Nov 2022 · 4 yrs

      - Elected representative advocating for international staff rights, wellbeing, and work-life balance in a multicultural organization. - Coordinated small working groups (2–4 members) to develop and implement flexible working policies, mental health support initiatives, and staff training programs. - Led meetings, gathered staff input, drafted proposals, and presented recommendations to management, resulting in tangible improvements to employee benefits and organizational culture. - Organized logistics and delivered events/initiatives that enhanced staff engagement and wellbeing for 150+ employees. Achievements: - Successfully introduced and coordinated policy reforms and mental health initiatives benefiting the broader staff community. - Built consensus and facilitated collaboration among diverse stakeholders in a voluntary leadership role.

  • Founder & Game Designer / Producer at DLC Studio
    Jan 2021 - Present · 5 yrs 6 mos

    - Led the design and production of board, card, and digital game prototypes through international game jams and indie collaborations. Coordinated small, distributed teams (5–7 contributors) across multiple time zones to deliver playable builds within tight deadlines (48 hours to one week). - Defined scope, core mechanics, and priorities to ensure rapid iteration and alignment between design vision and production constraints. Authored concise GDDs, wireframes, and balance sheets to support clear collaboration during short-form development cycles. - Worked primarily in Unity, supported by formal Unity 3D Game Developer certification. Contributed to QA, structured playtesting, and level design, providing actionable feedback focused on player experience and usability. - Founded IncubatorMK (Game & Soft Community) / TMP (The Meeting Place), a developer community supporting collaboration, mentorship, and decentralized micro-studio workflows. Supported teams in moving from concept to playable demos published on Itch.io. - Achieved 2nd place at the Crazy Labs Hyper-Casual Game Jam; published small playable and print-and-play game prototypes on itch.io; invited as a guest speaker at GameDevRev 2025, sharing a personal case study on entering game development and changing careers in one’s 40s.

  • Founder & Event/Media Producer at Skopje Urban Beats
    May 2000 - Present · 26 yrs 2 mos

    - Led the production and delivery of music and cultural events across independent venues, including resident nights and international DJ performances. Managed end-to-end event production, covering logistics, artist coordination, promotion, and on-site execution within underground and alternative scenes. - Founded and managed Skopje Urban Beats as an independent cultural platform, coordinating small project-based teams (2–6 collaborators) and sustaining long-term presence within the local creative ecosystem. - Produced and hosted radio shows on Kanal 103, Radio MOF, and SUB, and worked as a music journalist through interviews, podcasts, and articles supporting local and international artists. Achievements: - Built Skopje Urban Beats into a recognized independent cultural platform and community. - Produced and co-produced radio shows including It’s All Music, Tecna Kujna, and Bass JunkeeZ.