Cedar City, Utah, United States
Fluent in Mandarin Chinese and experienced with creative and technical writing/editing/translation as well as app/game development using C, C++, C#, Unity, Godot, GDScript, Python, JavaScript, Unix/Linux shell scripting (Bash, etc.), and git.
• Providing translation, proofreading, testing, localization quality assurance (LQA), localization quality evaluation (LQE), and other services for a variety of PC and mobile games, inc. Exoborne, Rust Mobile, and Codename Crime.
• Developing an action-RPG in Godot with a unique approach to procedurally-generated content. • Maintaining Golden Drake Linux: an Arch-based OS for gaming and game development.
• Fixed bugs, developed new features, and wrote unit tests for various internal and merchant-facing C# and JavaScript APIs. • Set up a Fedora VM with Docker containers, PostgreSQL databases, and automated Btrfs snapshots to assist with software testing.
• Tested, improved, and thoroughly documented various features of Chinese-language AI products intended for educational, marketing, and entertainment purposes.
• Wrote and edited technical, legal, marketing, and academic documents for PacSoft, Noctua Software, ADLINK Technology, and a variety of individual clients.