Reith bei Seefeld, Tyrol, Austria
Unreal Engine, C++ & Python developer with experience coding in a variety of other languages, such as C#, Fortran. As a former Astrophysics researcher, I have developed open source Astrophysics codes for use by the academic community and have experience developing codes both in collaborations and as solo projects. I have also taught various Bachelor and Masters level courses for Physics and Astrophysics topics, including Principles of Dynamics and Relativity, Electromagnetism and Stellar Physics. As well as using game engines such as Unity and UE4, I have experience coding games in C++/OpenGL with cross-platform development library SDL2