David Hubber, PhD

Embedded Software Developer at Swarovski Optik

Reith bei Seefeld, Tyrol, Austria

About

Unreal Engine, C++ & Python developer with experience coding in a variety of other languages, such as C#, Fortran. As a former Astrophysics researcher, I have developed open source Astrophysics codes for use by the academic community and have experience developing codes both in collaborations and as solo projects. I have also taught various Bachelor and Masters level courses for Physics and Astrophysics topics, including Principles of Dynamics and Relativity, Electromagnetism and Stellar Physics. As well as using game engines such as Unity and UE4, I have experience coding games in C++/OpenGL with cross-platform development library SDL2

Experience

  • Embedded Software Developer at SWAROVSKI OPTIK
    Jun 2024 - Present · 2 yrs 1 mo

  • Senior Unity Developer at Innerspace - The Simulator Company
    Mar 2023 - May 2024 · 1 yr 3 mos

  • Advanced Software Engineer at Brainlab
    Feb 2021 - Nov 2022 · 1 yr 10 mos

  • HOLOGATE (Full-time · 2 yrs)
    • Lead Programmer
      Sep 2020 - Feb 2021 · 6 mos

    • Unreal Engine Developer
      Mar 2019 - Aug 2020 · 1 yr 6 mos

  • LMU - Ludwig-Maximilians-Universität München (Greater Munich Metropolitan Area)
    • Temporary Lecturer in Astrophysics
      May 2018 - Jan 2019 · 9 mos

    • Post-doctoral researcher : Code support for c2pap
      Jun 2017 - Apr 2018 · 11 mos

    • Postdoctoral Researcher
      Jan 2017 - May 2017 · 5 mos