Germany
I have studied computational science and engineering at Technische Universität Munich. I am interested in any technical contraption that performs calculations, flies or creates images.
Member of the engineering mathematics group at the aerospace department. Pursuing a PhD.
Working Student at the institute for software technology. Working on physically based rendering.
Teaching the basics concepts of computer graphics and shader programming to students of games engineering and computer science during the summer semester. Hosted tutorials and a repetition session before the exam.