Daniel Kraft

Principal Developer at Player First Games

Los Angeles Metropolitan Area

About

Experience

  • Principal Developer at Player First Games
    Aug 2019 - Present · 7 yrs

    I work within several disciplines on a growing game development team. I focus on character game play design and animation while supporting other areas of production.

  • Riot Games ()
    • Animator
      Jan 2015 - Aug 2019 · 4 yrs 8 mos

      Worked on site creating animations and setting up animation systems. Helped with tech such as rigging and in game system building for R&D. Primarily using Maya and UE4. I have also worked on League of Legends in similar capacity.

    • Contract Animator
      Feb 2014 - Jan 2015 · 1 yr

      Worked on site creating animations and setting up animation systems. Helped with tech such as rigging and in game system building for R&D. Primarily using Maya and UE4.

  • Adhesive Games ()
    • Jr. Animator
      Sep 2012 - Dec 2013 · 1 yr 4 mos

      Animation and rigging for Hawken. Animating Mechs, Humans, and items in the game. Setting up interchangeable parts for the various Mechs as well as rigging various items.

    • Animation Intern
      Jul 2012 - Oct 2012 · 4 mos

      Animation and rigging for Hawken. Animating Mechs, Humans, and items in the game. Setting up interchangeable parts for the various Mechs as well as rigging various items.

  • Animator at illumina visual
    Sep 2011 - Oct 2011 · 2 mos

    animation freelance

  • T.A. at Expression
    Apr 2011 - May 2011 · 2 mos

    I helped students with projects and assisted the teacher