Hackhausen, North Rhine-Westphalia, Germany
Career Focus: Transitioning into Full Stack Development with a strong foundation in JavaScript, React, Express, HTML, CSS, MongoDB, and a bit of SQL. Actively expanding knowledge in TypeScript and Next.js through continued learning and practical application. Recent Programming Skills and Technologies: - Frontend Development: Proficient in React and Next.js, with a keen ability to integrate responsive UI with modern JavaScript functionalities. - Backend Development: Experienced in using Express for server-side logic and API development, with MongoDB for database management. - Full Stack Tools: Developing applications using the MERN stack, ensuring seamless integration between client-side and server-side technologies. - Additional Learning: Engaged in continuous development of skills in TypeScript and advanced frontend frameworks to enhance user experience and application performance. Technical Expertise: * Graphics and 3D Modeling Software: * 3DsMAX Studio, Blender * Houdini (procedural content generation) * Autocad, Cimco, * Game Engines: Cryengine3, UDK, Unreal Engine 4, Unreal Engine 5, Unity, Anvil,SnowDrop System Administration and Hardware Diagnostics: * Extensive knowledge in setting up and configuring Windows (from MS-DOS/Win3.1 to Windows 10) and Linux/FreeBSD/CentOS/Ubuntu/ Raspbian ... systems. * Experienced in network setup and management, including TCP/IP protocols, subnetting IPV4 networks, and configuring routers and switches. * Proficient in diagnosing and troubleshooting hardware and software issues across a wide range of devices. Soft Skills: * Excellent attention to detail with a capacity to work under pressure and prioritize quality. * Fast learner with a knack for quickly adapting to new software or operating systems. * Strong troubleshooting skills, especially in resolving graphical errors and artifacts. Programming and Scripting: * Python, C++ (Junior Level), PowerShell scripting IT and Service Management: * ServiceNow for IT service management and operations. Self-learning and Professional Development: *Committed to self-improvement and professional growth through ongoing personal learning projects and industry research.
Creating generators (*wink)
Completed an intensive 3-month bootcamp to enhance my web development skills from traditional HTML, CSS, and JavaScript to the latest technologies. I gained proficiency in React, TypeScript, Express, MongoDB, and MariaDB, enabling me to create robust backend APIs and efficiently utilize them on the frontend. This training elevated my full-stack development capabilities to a proficient level. Earned a certificate upon completion.
As a full-stack web developer with strong OOP skills and expertise in Python, I specialize in building dynamic, responsive applications. My experience spans both frontend and backend development( with DEV-OPS), with a focus on creating efficient, scalable solutions. Additionally, I have a passion for tech art, seamlessly blending technical prowess with creative design. Open to opportunities that leverage my diverse skill set in web development and tech art.
- UI Development and Fixes: Spearheaded the implementation and refinement of user interfaces using Ubisoft’s proprietary Phoenix UI tool. Successfully addressed and resolved UI issues, enhancing user experience and interface functionality across various projects. - 3D Asset Validation: Conducted thorough validation of 3D assets using industry-standard software and developed custom scripts tailored to project-specific requirements. This process ensured that all assets met the high-quality standards necessary for production, contributing to the seamless integration into game environments. - Other multiple tasks regarding automated testing implementation, shader research,bugs fixing relating vfx.
- Profiling Performance: Engaged in comprehensive profiling of game elements to optimize performance and ensure compliance with technical standards. This involved detailed analysis and adjustment of various game components to enhance overall efficiency and player experience. - Art Validation: Conducted rigorous validation of artistic assets to ensure they met both aesthetic and technical quality standards. Utilized a mix of automated tools and manual review processes to identify and correct any discrepancies. - Technical Documentation: Authored and maintained clear, concise technical documentation that served as a guideline for the development team and other stakeholders. This documentation covered design specifications, asset integration protocols, and troubleshooting guidelines. - Bug Fixes and Troubleshooting: Specialized in identifying and resolving a range of visual effects issues, includi problems related to collision and degenerate geometry. Implemented effective solutions to ensure high-quality and visually appealing game assets.
- Automated Testing: Developed and maintained automated test scripts utilizing Python, XML, and Lua to enhance testing efficiency and reliability across various projects. - Performance Profiling: Utilized Razor GPU/PIX and internal profiling tools to monitor and manage graphical performance, ensuring adherence to the graphical budget. - Documentation and Reporting: Drafted essential technical documentation and utilized Jira for logging and tracking bugs, streamlining the QA process and enhancing team communication. - Platform Testing: Conducted preflight development testing on PS4 and PC platforms, identifying and resolving platform-specific issues prior to launch. - Asset Quality Control: Performed technical checks and repairs of 3D assets using 3Ds Max and Dunia Editor, adhering to strict pipeline standards to maintain high-quality asset integration.