Ireland
I’m a Team Lead with a passion for building scalable, reliable, and user-focused online experiences. I’ve created and operated online systems and live services for the AAA Call of Duty franchise and many other titles. I care deeply about getting the details right — from seamless client integration to intuitive UI/UX — to make online functionality powerful, efficient, and a joy to use for both players and developers. https://www.mobygames.com/developer/sheet/view/developerId,328634/
Provided best in class SaaS solutions for top Activision titles. Games I worked on: https://www.mobygames.com/developer/sheet/view/developerId,328634/ I was a Senior Developer on the Call of Duty team, where year on year we created new and unique services to meet game studios feature requirements. These services were always built to scale, and heavily load-tested. No such thing as a soft launch when you have millions of concurrent gamers who want to play online multiplayer on day one. Worked heavily with Python, MySQL, Linux, Amazon EC2, Git, unittesting & Continuous Integration solutions. Both load-testing and monitoring of live titles involved distributed systems performance analysis.