Mansfield, Massachusetts, United States
6 Years of game art expertise. Experienced with 3D modeling with Maya, and texturing software such as Substance Designer & Painter and Photoshop. Experienced with game engine interfaces such as Unity and Unreal Engine versions 4 & 5.
Working alongside a dozen or so other developers to collaborate on projects to improve skills and create a product.
Worked with White Snakes Projects and other interns to create new and exciting productions!
Sorting and distributing seafood, Handling product safely and efficiently, including a constantly courteous and cheerful attitude for working with customers.
An internship I began at the beginning of my junior year and was re-accepted back 2 semesters in a row! I learned loads from Bo and the work we did together and I look forward to potentially cooperating together again in the future!
Greet visitors and assist them by answering any questions or helping them fix any issues that should arise during their visit and use of facilities. Sort and shelve books as well as maintaining a clean and organized workstation.