London Area, United Kingdom
I was the sole developer on a long term project creating a family of mobile games with intended releases for Android and iOS with the main technologies worked with including Unity, C#, PHP and SQL. I was responsible for all frontend development within Unity including the individual game mechanics, UI/UX and 3rd party plugin integrations. I was also responsible for developing and maintaining the backend services that support the games.
A 3-month internship focusing on developing games with accessibility in mind. Working as a solo developer I was responsible for developing new game ideas and mechanics as well as maintaining and updating a pre-existing codebase.
Designed and Developed two games for imaginary's contribution to the Beaconing education project. I learnt how to use the PlayCanvas game engine as well as skills for backend and database work. Other development was in C# and used the Unity Game Engine