New York, New York, United States
I'm a game developer who originates from New York City. I graduated from Rochester Institute of Technology with Summa Cum Laude and a Bachelor of Science in Game Design and Development. I love video games, they take up a majority of my free time and have been a big influence on me as a person. They gave me the confidence I lacked for a large part of my life. It's also the reason I found my other passion, coding. I hope that in the future I can create games that impact people as much as they have impacted me.
- In charge of planning out and developing racer AI using Unreal blueprints. - Helped develop multiple contract projects for larger companies using both Unreal and Unity. - Have to learn multiple new Unreal plugins and old blueprint code to improve the old AI. - Constantly a part of gameplay improvement discussions with the CEO.
I worked with a team of developers in order to improve multiple RIT websites. Examples include the RIT map site, eServices, and the virtual tours. I mostly focused on designing parts of the websites but I will also help with implementing the design changes in the code.