Türkiye
I worked with in more than 300 games of different types on 4 different platforms, including soft launches and launches. We discussed the design ideas for the game with the design team and optimized the games. we closely followed and analyzed the KPI values from the publisher. And also, analyzed the games in Top Charts, newly released games, and potential trending games.
My responsibilities were to cultivate and foster ongoing relationships with key publications, influencers, and community managers at all of our partners, Implement the social media strategy, control the content on a daily basis for Twitter, Facebook, Instagram, and Discord, draft and distribute press releases to global media, and follow up with journalists to ensure coverage, Outreach to influencers to gain coverage on our key software titles, become an advocate of the brand in social media spaces, engaging in dialogues and answering questions where appropriate.
Working as a Product Manager and development team to help plan and set up new features and updates, assisting in the preparation of game event logs and analyzing data to provide insights on game features, designing, balancing, and aiming to continuously improve engagement, retention, and monetization, and reviewing competing games to stay on top of market trends in in-game marketing were some of my main responsibilities.
My main responsibilities were creating test scenarios with the product team (Manual Game Play Tests), executing test scenarios with multiple devices for games,, verifying and reporting bugs, cooperating closely with developers and designers to make sure that every deployment is free of bugs, managing release processes for Android and IOS Platforms, analyzing and reporting features of various games, preparing documents related to test and analysis results, acting as a GamePlay Tester.
My duties were analyzing and improving game metrics, product feature management, growth management of the product, taking full responsibility for the games from design to their main metrics, developing a strategic roadmap for improving the experience for millions of players, analyzing user data to improve the user experience and monitor main metrics, iterate with A/B tests and come up with data-driven product decisions, work on every aspect of the products such as brainstorming a new feature, releasing a new update or improving an animation in the game, closely follow mobile game trends and gather market intelligence