Blake Morgan

Web Developer at IM4U Learning, and Game Developer at Eldritch Heart

Vancouver, Washington, United States

About

I'm a creative problem-solver with a wide array of experience using digital tools to get the job done.

Experience

  • Memory Developer at Sunday
    May 2026 - Present · 3 mos

    Contributing to the future of robotics with recordings of demonstrations that directly influence how robots learn to perceive and act in real environments.

  • Web Developer at IM4U Learning
    Apr 2023 - Present · 3 yrs 4 mos

    In charge of the IM4U Learning application functionality & user experience. Managing bug fixes and troubleshooting with minimal interruptions for customers.

  • Game Developer, Steam Partner, & Founder at Eldritch Heart Studio
    Oct 2014 - Present · 11 yrs 10 mos

    Developed Unity & Unreal Engine Games for the Steam Platform. Released first project, ‘Don’t Explode’, in 2017 on Steam. Released second project, ‘Junebug Vs. Evil’, in 2021 on Steam. Self-taught C# & Unreal Engine Blueprinting Development.

  • Power Platform Developer at Eccountable
    Aug 2025 - Mar 2026 · 8 mos

    Developing sales-focused solutions for clients with Microsoft Power Apps. Designing user-friendly CRM interfaces and workflows. Creating workflow automations through Power Automate to reduce tedious, repetitive tasks for clients.

  • UI/UX Designer at Pollinate
    Feb 2024 - Jul 2025 · 1 yr 6 mos

    Responsible for Pollinates’ application overall look, feel, and functionality from the user’s perspective. Led the UI / UX design tasks and assisted with full stack development of the new product version and platform (IOS App to Web App).