Pierre Antoine BENOIST

Founding Designer | Digital & Physical Ecosystems

France

About

I turn technological complexity into intuitive experiences for high-stakes operational services. Currently, I lead the end-to-end experience for a mobility leader—from the first pixel to in-car integration—with a single mission: transforming technological innovation into a daily standard. What I bring to Product Strategy: 🔹 SYSTEMIC DESIGN (Phygital & Digital) With a background in Industrial Design, I don't just design isolated interfaces—I build ecosystems. My priority is ensuring seamless continuity between physical infrastructure and digital touchpoints by integrating real-world constraints: hardware limitations, environmental context, and user stress. 🔹 COGNITIVE EFFICIENCY & MASS ADOPTION Mastering complexity means making it invisible. My approach focuses on minimizing cognitive load to ensure 100% autonomous usage, even for critical journeys. By removing friction, I eliminate the primary barrier to entry for the mass market. 🔹 DESIGN AS A BUSINESS LEVER Design is a strategic investment, not a cost center. Partnering with Product and Tech teams, I translate scaling challenges into measurable outcomes: optimized retention, accelerated adoption, and significant reductions in customer support overhead. My obsession: Intentional Design. Creating services where every interaction has a purpose, turning a technical necessity into a trusted, fluid, and memorable experience.

Experience

  • Electra (Permanent · 4 yrs 6 mos)
    • Product Design Lead
      May 2024 - Present · 2 yrs 3 mos

      Strategic Product & Ecosystem Leadership: Co-piloting the design vision across all touchpoints (Mobile, Web, In-car). Built a global trust system linking app software to physical hardware. Critical Flow Optimization & Friction Reduction: Redesigned the charging journey (reduced to 3 key interactions) and integrated proactive features (Live Activities, real-time notifications). Goal: transform a complex technical process into a serene and predictable service. Sensory Design & Embedded Mobility: Leading experience design for Apple CarPlay and Android Auto. Integrated sonic signatures and haptic feedback to ensure multi-sensory reassurance during physical interaction with charging stations. Leadership & "Just Enough" Culture: Mentoring multidisciplinary squads (16+ developers, 2 designers). Established a methodology based on "Design of Intent" to balance technical velocity, business requirements, and high-quality usage.

    • UX Lead
      Sep 2022 - May 2024 · 1 yr 9 mos

    • Experience Designer
      Feb 2022 - Sep 2022 · 8 mos

  • Senior Interaction Designer at frog
    Jan 2019 - Jan 2022 · 3 yrs 1 mo

  • User Experience Designer Senior at Altran
    Oct 2015 - Dec 2018 · 3 yrs 3 mos

  • Speaker in UX Design at GOBELINS, l'école de l'image
    Sep 2013 - 2018 · 4 yrs 5 mos

  • User Experience Designer at WAX Interactive
    Sep 2010 - Oct 2015 · 5 yrs 2 mos

    I specialize in mobility and services, designing applications for iPhone, iPad, Windows Phone and other interactive devices. Applications for medical staff, public transport, retail, and interfaces for technical equipment, are some examples. Starting from audits, user research, benchmarking and defining the needs with the client. Going through conception, scenarios and wireframes. I work together with graphic designers and developers, to ensure the follow-up. I've also designed multiple websites (B2C, B2B, Intranet) and organized user tests.