Milwaukee, Wisconsin, United States
Experienced XR Software Engineer with 6+ years specializing in real-time graphics, shader development, and performance optimization for mobile and headset-based AR/VR platforms. Demonstrated success in building high-fidelity, high-performance 3D applications across Snapchat, Meta, TikTok, and WebAR platforms. Currently Senior Software Engineer at Trigger XR, contributing to both consumer-facing experiences and R&D prototypes for industry leaders. Work featured in Snap Partner Summit, Meta Connect, and on display in global marketing campaigns. Award winning creator with 1+ billion views across 200+ AR experiences. Previously owned and ran a business in AR marketing. Has a Bachelor of Science - BS focused in Computer Science, Business, and Entrepreneurship from Illinois Institute of Technology.