Cape Town, Western Cape, South Africa
My two biggest passions lie in game development and writing, both of which I have been practicing since my early teens. I have worked on and created more than a dozen games in Unity, while also learning the fundamentals of creating 3D-Models and animations in Blender. In my spare time, during 2021 and 2024 I wrote and released a 2 sci-fi novels. I am a motivated person who always has some kind of project to channel my creativity into.
Independent developer designing and building PC game prototypes in Unity, with an emphasis on reusable systems and clean architecture. All my projects can be found here: https://sadzanenyama.itch.io/
• Developed a speedrunning game (Bean There, Swung That) in Unity as a programmer and designer. • Implemented grappling hook physics, multiplayer functionality, and visual effects to deliver a fast-paced, fluid platforming experience. • Worked with artists and level designers to refine gameplay feel and visual style • The game was released on Steam in November 2025
• Tutored 3rd Year Applied Statistics (STA 3030F, STA 3036S) • Assisted students with tutorials, grading, and R-based assignments Topics covered included: Neural Networks, Linear Programming, Non-Linear Programming, Machine Learning