Vienna, Vienna, Austria
Creative generalist with a passion to event production, audio-video-interactions and programming - somewhat of a "more problem-solving, less procrastinating guy“. Has fond experience in planning/coordination and is described as a competent team lead by his colleagues. Composing music in his leisure time which sometimes also gets used in his projects.
Development and administrative management of the Core Facility Landscape Innovation Lab, project management, cost calculation for the provision of services and purchase of equipment, technical contribution in the development and setup of new research prototypes, marketing and public relations
Courses: Eventproduction (Liveproduction), Introduction to Gameprogramming (SS24) Tasks: Creating a script and teaching, revising homework and passing on practical and theoretical knowledge.
Events: Expanded Animation (2021, 2022, 2023), Media Futures Summit (2021, 2022) - Production Director - Lead/Director of the livestream - Lead graphics team (Logo Design + Animation, Bumper Animation, Poster design)
Course: Interaction- and Game-Programming Grading and revising the code-quality of the homework of students
My work concluded in working with state-of-the-art XR-hardware and creating a Unity template which uses the full potential of the new hardware. This leightweigth and performant template can also be used as starting point for future projects as it gives access to a common assets. During the internship, I was able to gain a broad knowledge of using: - Unity's New Interaction System (as well as Unity XRI) - Unity Interaction Toolkit - Unity HDRP - OpenXR - SteamVR - ZED Mini 2 - Varjo XR-3 - Ultraleap Handtracking
Civil service - saving lives and driving ambulance cars