Barcelona, Catalonia, Spain
I’m the Chief Business Officer at Tilting Point, a world-leading game publisher, where I’ve been part of the leadership team driving the company’s growth since 2017 — scaling the portfolio 30× and building long-term partnerships with top IP owners, media platforms, and over 100 game developers worldwide. With more than 20 years in gaming and tech, my work sits at the intersection of commercial scale, IP-driven entertainment, and social impact. I’ve led multi-million-dollar licensing, publishing, and financing deals, helping turn games into global, durable businesses. Beyond Tilting Point, I’m a board member and former Chair of Games for Change, and the author of Power Play: How Video Games Can Change the World. I regularly speak, teach, and write about the future of games, technology, and impact.
Tilting Point is a world leading game publisher. Key member of the leadership team that has driven rapid growth for the company - 30X increase in annual revenue across the portfolio (2017-2021). Tilting Point is consistently included in PocketGamer's World's Top 50 Mobile Game Makers.
Founded in 2004, G4C empowers game creators and social innovators to drive real-world impact through videogames. It is the producer of the Games for Change Festival, the largest gaming industry event in New York City.
Power Play is a boutique consulting agency specializing in gaming and esports. Clients include: Tribeca Film Festival, AMC, EON Productions (of the James Bond films), McCann, Events D.C., Dainty Group (Australia), The Austrian Lotteries, Skoltech (Russia).