Yeovil, England, United Kingdom
At Finova, we are currently enhancing the user interface and experience, leveraging my expertise in software infrastructure and frontend development. The focus is on creating intuitive and responsive environments that cater to our clientele's needs, ensuring they have a seamless interaction with our digital platforms. Previously, at Old Mill, we revolutionised data management and reporting with Azure technologies, delivering dynamic web solutions and pioneering task automation. This journey solidified my proficiency in Microsoft Power Automate and the Microsoft Power Platform, underscoring a relentless pursuit of technological excellence and client satisfaction. My journey as a Marketplace Seller is marked by the success of my Unreal Engine plugins, with a remarkable 250,000 downloads—a testament to our dedication to quality and customer satisfaction. This achievement highlights my expertise in creating custom solutions that resonate with users and contribute significantly to the game development community.
• Enhanced the functionality of Unreal Engine blueprints by designing and developing custom plugins using C++, facilitating seamless integration with the Steam API. • Delivered prompt support and thorough plugin documentation for customers, ensuring maximum satisfaction. • Sponsored by Epic Games, achieved over 250,000 downloads in February 2024.
• Spearheaded the design and development of Azure functions for importing data from third-party applications, aiding in the creation of internal reports for board members and managers, thereby significantly enhancing business operations and profits through fresh and accurate business analytics data. Utilising the latest technologies of Azure, C#, .NET Core 8, Azure Key Vault, Azure Blob Storage, SSRS, and various third-party APIs. • Led the design and development of diverse bespoke websites, catering to both internal and external stakeholders, utilising technologies such as Azure, Vue, React, JavaScript, PHP, Node.js, and .NET for frontend and backend development. • Pioneered the design and development of task automation, saving thousands of hours of manual labour, aiding employees in staying on track, consequently aiding to drive millions in profits. • Led the design and development of various SQL databases for storing and receiving information. • Pioneered the design and development of security features for transmitting confidential data to clients via email. • Utilized Microsoft Azure components for a range of tasks, including hosting services and data warehousing.
• Led the design and development of core gameplay aspects using blueprints and C++. • Directed the design and development of user interfaces and gamepad support across multiple platforms. • Debugged and tested complex gameplay features to ensure smooth performance of newly implemented and existing functionalities. Reproduced and documented any bugs encountered during gameplay.
• Provided software debugging and functionality implementation services tailored to client requirements. • Led the design and development of VR gameplay and experience features using Unreal Engine blueprints.