Artem Polyakov

.NET Backend Engineer & Unity Game Developer | Building Scalable Systems & Immersive Experiences

Velikiy Novgorod, Novgorod, Russia

About

I’m a Unity Game Developer & Backend Engineer focused on building interactive digital experiences and scalable server-side solutions. With a strong foundation in game architecture, API design, and data processing, I enjoy turning complex ideas into functional, user-centric products. 🔹 Key Projects: • Telegram Bot for Tow Truck Services – Automated service requests, dispatch tracking, and customer communication, improving response efficiency. • Price Monitoring & Web Scraping Tool – Built a reliable data extraction system to track and analyze pricing trends across e-commerce platforms. • Job Search Platform (MVP) – Designed and developed the core architecture for a job-matching website, focusing on search functionality, routing, and early-stage UX. 💡 Tech Stack: Unity | C# | Backend Development | REST APIs | Web Scraping | Database Design | Telegram Bot API I’m always open to connecting with fellow developers, exploring collaborative projects, or discussing opportunities in game dev and backend engineering. Let’s build something great together! 🚀

Experience

  • Unity Developer at Softintermob
    Jun 2024 - Jul 2025 · 1 yr 2 mos

    - Designed and implemented the core CityBuilder scene for a 4X strategy game, including building placement logic, interaction systems, and lifecycle management - Developed and deployed a cross-server chat system using WebSocket, enabling scalable, low-latency communication between players - Optimized game performance, increasing average FPS by 40% through rendering improvements, memory management, and architectural refinements - Built a robust REST API to facilitate seamless and strongly-typed communication between the client and game backend - Created a custom shader for smooth building appearance, enhancing visual quality and player immersion Technologies: C#, .NET 7/.NET 8, ASP.NET Core, Unity, WebSocket, REST API, HLSL/Shader Graph, Docker