Concepcion, Biobío Region, Chile
Veteran in the gaming industry 10+ yrs. Passionate in art creation & technology. I thrive in character design and asset creation, from concept to final in-game. Devoted cat lover. Proud supporter of Unity, UE5, Blender & ZBrush.
Oversee all game & game platform projects from a technical art standpoint, acting as the gap between Creative and Engineering teams by innovating new tools and ensuring the vision with industry-standard best tools and practices.
Pipeline creation, assets management, standardization of assets across different IPs, always ensuring best practices across different teams and game engines. Currently involved with several projects at the Futureverse organization.
Providing solutions for different studios and clients, creating game assets, concepts or implementation in Unity/Unreal.
Art Lead in "What Lies in the Multiverse" is a story-driven 2D adventure current title soon to be release on PS4, PS5, Xbox Series X, Steam, Epic games and Switch.
My goal its to push the visual development of a new game while bringing characters, creatures, environments, and an entire world to life. Ultimately, you’re combining inspiring art with engaging gameplay while actively communicating and growing on a small team. Both 2D and 3D with technical knowledge of Unity 3D, processes and pipeline