Canada
Owner of the game vision from the initial pitch to the final release. - Lead an 8-person team spread across the globe. (spanning 17 time zones) - Designed the overall flow of the game. - Responsible of the open world game structure. (pathing, story, puzzles...) - Closely collaborated with the programmers on the implementation of the gameplay features. - Received over a dozen awards & distinctions including an IGF Honorable Mention.
Worked on the following games: - A constant move forward - 1000 Galantes - Parapluie - Super Tiny Leap
Watch_Dogs : - Worked on “Digital trips“ (exotic gameplay). - Created mission prototypes for the first DLC. - Connected the design team and the playtest team.