Brooklyn, New York, United States
Find my portfolio at [ annieonthe.cloud ] :-)
Using Unity, Blender, and Substance Painter to create interactive E-learning modules for visualizing material standards that help our world work better. I oversee and implement the design process on a one-to-one scale, from UI/UX to interactive integration with C# in Unity
Helping our world work better
Designed & modeled various in-game architecture using Maya Individually textured models using Substance Painter & Photoshop Imported models into Unreal Engine & assigned textures/placements/in-game functionality Implemented commits within company Github repository
Designed & modeled logo using Fusion360 Designed & modeled implementation of logo as custom-engraved stone Assisted in website design & functionality using HTML and CSS
Supplied ideas for new skits on the show Edited clips for airing episodes Scheduled meetings between sponsors and collaborators Formulated performance reports & meeting summaries to be distributed to the team