Andrew Zheng

Senior Hardware Infrastructure Design Engineer at NVIDIA

San Francisco Bay Area

About

Experience

  • Senior Hardware Infrastructure Design Engineer at NVIDIA
    Nov 2024 - Present · 1 yr 8 mos

  • Bush #A2 @ Super Bowl LX Halftime Show at Backlit
    Jan 2026 - Feb 2026 · 2 mos

    Selected as Field Cast performer for Bad Bunny's 2026 Super Bowl LX Halftime Show at Levi’s Stadium, contributing to a live broadcast viewed by millions worldwide Executed precise on-field blocking and structured movement in coordination with headlining artist and full production ensemble Performed in a fully enclosed costume (up to 40 lbs) while maintaining timing, spatial awareness, and formation integrity Collaborated in a high-pressure, large-scale live production environment with strict rehearsal and show-day timelines Demonstrated endurance and focus during extended rehearsals and full-production technical runs Adapted quickly to direction changes from choreographers, stage managers, and production leads Maintained discipline and synchronization within a tightly coordinated ensemble cast

  • Cadence Design Systems (5 yrs 2 mos)
    • Lead Software Engineer
      May 2022 - Oct 2024 · 2 yrs 6 mos

    • Software Engineer
      Sep 2019 - May 2022 · 2 yrs 9 mos

  • Scientific Computing Software Engineer at ExxonMobil
    Jul 2017 - Jul 2019 · 2 yrs 1 mo

  • Systems Architecture Intern at Shell TechWorks
    Jun 2016 - Aug 2016 · 3 mos

    Shell TechWorks is an open innovation program which brings together entrepreneurs and technology start-ups from outside the energy industry. Its goal is to find faster, more cost-effective ways to deliver technologies that the industry needs, for environments where safety is paramount, to produce more energy now and in the future. Shell TechWorks was founded in the USA in 2013 as a commercial start-up company inside Shell. Its office is located in the world’s most innovative square mile, in Cambridge, Massachusetts – a hub for leading technology organisations.