Andrew Kurano

Senior Software Engineer at TriggerXR

United States

About

Hi! I'm a front-end web developer who mainly specializes in 3D web projects. The majority of my experience is in creating XR apps that leverage PlayCanvas as a 3D game engine, and Vue for front-end UI. However web is a flexible platform so I've also had the fortune of working with AWS S3, Unity, React, GraphQL and many other platforms depending on what was needed for the many projects I've worked on.

Experience

  • Trigger XR ()
    • Senior Software Engineer
      Sep 2021 - Present · 4 yrs 11 mos

      Led and developed features on various XR experiences in both WebXR and Unity. Created architectural changes to core boilerplate code to improve future project life cycles. Organized internal department sessions and handled one-on-one meetings developers.

    • Software Engineer
      Sep 2018 - Sep 2021 · 3 yrs 1 mo

      Built XR experiences in Unity and Web as both solo developer and with a team. Collaborated with different departments to refine user experiences. Managed jira timelines to deliver product on time.

  • University of Hawaii at Manoa (3 yrs 11 mos)
    • Unity Developer
      Jun 2017 - Jun 2018 · 1 yr 1 mo

    • Web Developer
      May 2016 - Jun 2018 · 2 yrs 2 mos

      Developed the website for the Kalai Pohaku organization.

    • BS in Computer Engineering
      Aug 2014 - May 2018 · 3 yrs 10 mos