Manchester, England, United Kingdom
3D Character Artist with a keen eye for details, with an approach both pragmatic and creative. Flexible, adaptable, excellent teamworker, I am up to any challenge. I can say that fast learning and responsiveness to trying on new things describe quite well my workstyle and mindset. Portofolio: https://www.artstation.com/bejanandrei15 My realistic likeness creation tutorial: https://www.wingfox.com/c/9289 Skills: • Highpoly organic and hard surface modeling • Lowpoly modeling • PBR texturing • UV mapping • Texture baking Softwares: • Zbrush • Maya • Substance Painter • Adobe Photoshop • Marvelous Designer • Marmoset Toolbag • Arnold • Topogun • RizomUV • xNormal • Quixel SUITE • Unreal Engine 4