Livigno, Lombardy, Italy
Digital creative and multimedia artist from Italy, fascinated by exploring the boundaries between audio, design and technology. Specialized in sound design and programming in Max for theater, installation art and multimedia experiences. He’s passionate about experimentation, vintage synths, folk music, sound chips, and lo-fi aesthetics.
Sound Designer for the video game Soulkin, for PC and consoles.
Music teacher employed at the first-level secondary school in Livigno.
Internship with Gianni Ricciardi at WANT Musik. During this internship, I worked on two different projects: 1-Sound design for a prototype video game for Stormind Games, using Reaper, Unreal 5.1 and Wwise 2022. I took care of the weapon sounds, the ambience, and the cinematics. 2-Sound design for an electric vehicle equipped with the patented McFly system by 2electron, a startup from Turin, using Fmod and Reaper
MaxForLive & Arduino programmer and Sound Designer for interactive devices used at the company's booth at the Rimini 2023 We Make Future Festival; Manual labor for the Rovereto Sete Festival.