Amay Varghese

Generative AI Engineer · Spatial Computing & Game Developer · Founder @ Scapegoat

Dubai, United Arab Emirates

About

At Scapegoat, we're forging ahead in immersive technology, merging XR development with urban planning insights. This synergy is born from a Bachelor's in Urban and Regional Planning and solidified through innovative virtual environment creation. We're committed to groundbreaking user engagement and interactive breakthroughs. My tenure at Folin as a Consultant Game Developer sharpened my expertise in WebGL, market research, and UX design. This experience reinforced a user-first design approach, propelling game launches to success. Our work embodies a novel blend of digital narrative craft and interactive design, setting new standards in user experience.

Experience

  • CODEBREW | A Creative Technology Studio ()
    • Artificial Intelligence Engineer
      Jul 2026 - Present · 1 mo

      Designing and deploying production-ready AI solutions using Python, LLMs, RAG, vector databases, AI agents, FastAPI, LangChain, and cloud infrastructure.

    • Game Developer
      May 2025 - Jul 2026 · 1 yr 3 mos

  • Founder at Scapegoat
    Jan 2024 - Present · 2 yrs 7 mos

  • Unreal Developer at The Hanging House
    Oct 2024 - Nov 2024 · 2 mos

    Developed interactive applications, games, and 3D walkthroughs for events, utilizing Unreal Engine to deliver immersive and visually compelling experiences. What truly stands out to me is the vibrant and supportive company culture that fosters collaboration, innovation, and growth. The leadership's emphasis on creative freedom, paired with the team's shared passion for pushing boundaries, inspired me to think boldly and contribute meaningfully. The experience has shaped my ideas of what an inclusive, forward-thinking workplace looks like, and I carry forward a deep appreciation for a culture that values both people and progress.

  • Consultant Game Developer at Folin
    Jan 2024 - Aug 2024 · 8 mos

    As a Consultant Game Developer at Folin, I provided expertise in game development with a focus on WebGL technology. I contributed to marketing strategies, conducted market research, and enhanced user experience (UX) to ensure engaging and successful game releases.

  • One Immersive Inc ()
    • XR Developer
      Nov 2022 - Dec 2023 · 1 yr 2 mos

      At One Immersive Inc, I worked as an XR Developer, focusing on creating immersive virtual and augmented reality experiences. My responsibilities included managing projects, utilizing Google Cloud Platform (GCP), and implementing WebGL and pixel streaming technologies. I developed engaging solutions using Unreal Engine and Unity, integrating ARKit, Google ARCore, and Cloud XR for enhanced user experiences across Android and web platforms.

    • Mixed Reality Developer Intern
      Sep 2022 - Nov 2022 · 3 mos

      I just started my new role as a intern at One Immersive. I feel extremely happy and proud that I got to be a part of this amazing team and work culture, where we learn and experience new and exciting things everyday and try together to bring a different and literally a new experience to the world. I really thank almighty for giving me this opportunity. I’d like to thank Mr. Aju G Nair for getting me to this opportunity and Mr. Sai Teja Alampally for letting me a part of this great venture.