Greater Munich Metropolitan Area
I currently study Games Programming at the SAE Munich. I'm developing a story design tool and I'm in pre-production for my upcoming action RPG in Unreal.
We are developing games.
In-Depth programming for games is my final pillar to be a full fledged solo-game-dev. I'm really hyped that I could start with Unreal C++ in the second semester.
We were working on a digital human project. My job is to get a digital human running in the Unreal Engine for live recording with realtime motion capture. Rigging and adapting blendshapes (shapekeys) are done in Blender.
3D models for VR work-simulation.
I worked on some real cool stuff. But unfortunately the NDA won't allow me to disclose any details, yet. It was fun and fell within my abilities.