Alex Lis

3D Artist, Developer, Musician at Emblem Games

Tel Aviv District, Israel

About

3D Modeling, GameDeving, Having Fun. You can see my completed works at ArtStation. https://aleksandrlis.artstation.com/

Experience

  • 3D Artist, Lead Developer, Musician at Emblem Games
    Oct 2023 - Present · 2 yrs 9 mos

    Fixer's Tale, an interactive fiction story with a nonlinear storyline. My roles in this project are: — All 3D modelling and UI — Mostly all programming using C# — Steam deployment The game released 22 May 2024: https://store.steampowered.com/app/2766400/Fixers_Tale/

  • Career transition at Career Break
    2022 - Sep 2023 · 1 yr 9 mos

    I'm making first steps on my path in 3D modeling and animation and I want to move along this path in future. At this time I'm practicing at modeling and animation of mechanical, auto, architecture and similar objects (SubDiv, GeoNodes). Studying procedural texturing and lighting / rendering. At the same time I'm trying my hand at character modeling and animation.

  • Full-stack Developer, Founder at ftime.app
    Sep 2020 - Feb 2022 · 1 yr 6 mos

    Making whole project from idea to production. Base structure (DB, Backend with API, Front), tests, hosting (Cloud with Ubuntu), production delivery. Python (asyncio, aiohttp, marshmallow), PostgreSQL, Vue.js, Docker.

  • Backend Developer at Uploadcare
    Nov 2019 - Apr 2020 · 6 mos

    Creating backend for a new service for onboarding new customers. Participation in splitting one big monolith-like service into many microservices. Python 2/3 (Django, Rest Framework, asyncio), PostgreSQL, Docker.

  • Full-stack Developer, Founder at Rezervo.app (project closed)
    Jan 2019 - Oct 2019 · 10 mos

    Adaptation of the code from Stereolus.com (one of my previous projects) into scheduling SAAS service. Python 3 (asyncio), PostgreSQL, Vue.js, SockJS, Docker, CI/CD.