Tel Aviv District, Israel
3D Modeling, GameDeving, Having Fun. You can see my completed works at ArtStation. https://aleksandrlis.artstation.com/
Fixer's Tale, an interactive fiction story with a nonlinear storyline. My roles in this project are: — All 3D modelling and UI — Mostly all programming using C# — Steam deployment The game released 22 May 2024: https://store.steampowered.com/app/2766400/Fixers_Tale/
I'm making first steps on my path in 3D modeling and animation and I want to move along this path in future. At this time I'm practicing at modeling and animation of mechanical, auto, architecture and similar objects (SubDiv, GeoNodes). Studying procedural texturing and lighting / rendering. At the same time I'm trying my hand at character modeling and animation.
Making whole project from idea to production. Base structure (DB, Backend with API, Front), tests, hosting (Cloud with Ubuntu), production delivery. Python (asyncio, aiohttp, marshmallow), PostgreSQL, Vue.js, Docker.
Creating backend for a new service for onboarding new customers. Participation in splitting one big monolith-like service into many microservices. Python 2/3 (Django, Rest Framework, asyncio), PostgreSQL, Docker.
Adaptation of the code from Stereolus.com (one of my previous projects) into scheduling SAAS service. Python 3 (asyncio), PostgreSQL, Vue.js, SockJS, Docker, CI/CD.