Akash Patra

Associate Character Lead at Lakshya Digital

Bengaluru, Karnataka, India

About

As an Associate Character Lead, currently I am responsible for leading teams to produce high quality characters for video games and media projects. I am also responsible for collaborating with other departments and developing pipelines and documentations and track assets or sets or characters, shot lookdev and lighting. I have over 9 years of industry experience, working with renowned studios such as WRC Studios, People Media Factory, Technicolor and Cemtrex Inc. I have a strong background in modeling, texturing, grooming, lookdev and lighting. My specialization is in organic characters and creatures I am passionate about creating immersive and engaging experiences for audience & players, and I always strive to improve my skills and learn new technology. I enjoy collaborating with other artists and developers, and I am open to feedback and suggestions. My goal is to work on innovative and diverse projects that challenge my creativity and showcase my talents. Showreel: https://youtu.be/HQbJNyeSEnE

Experience

  • Associate Character Lead at Lakshya Digital
    Apr 2026 - Present · 3 mos

    I work here as a lead doing qc, reviews, handling projects, leading teams to deliver high quality industry standard assets, main focus being client delivery. I specialize in organic creatures and characters and their accessories. Working mostly on AAA titles. Experiencing different styles of art here starting from stylized to hyper-realistic.

  • Senior Build TD Creatures & Environment at WRC STUDIOS
    Dec 2025 - Feb 2026 · 3 mos

    I work here as a Senior Build TD on Creatures and Environments, Blendshapes, Digi Doubles, FACS, Set Extensions, Team Management, Lookdev and Lighting.

  • Senior Character Artist at People Media Factory
    Mar 2024 - Dec 2025 · 1 yr 10 mos

    I worked here as a Senior Character Artist at PMF. I am responsible for Character and Creature Modeling, Texturing, Grooming, Pipeline Developing and Training.

  • Mid Character Artist at Technicolor Group
    Jun 2022 - Aug 2023 · 1 yr 3 mos

    I worked here as a Mid Artist on props modeling, texturing and grooming, Head sculpting, Blendshapes, Scan clean up on various renowned projects.

  • 3D Artist at Cemtrex Inc.
    Dec 2020 - May 2022 · 1 yr 6 mos

    I worked on VR games on assets for Oculus Quest 2. I used to work on optimised game assets for Unity, starting from modeling to texturing. Also was doing visualization in 3D and 3D concepts for the game.