Freya Holmér

Game Dev Generalist, Teacher & Content Creator

Stockholm, Stockholm County, Sweden

About

Freelance game developer & content creator! Ex-co-founder of Neat Corporation. Previous work: Shader Forge, Budget Cuts, Budget Cuts 2, Garden of the Sea. Comfortably lost in a trinity of code/art/music 💖 https://patreon.com/acegikmo 🌟 https://twitch.tv/acegikmo 🐦 https://twitter.com/FreyaHolmer 📹 https://youtube.com/c/acegikmo 🎨 https://artstation.com/acegikmo 🌺 https://instagram.com/freya_holmer 💬 https://discord.gg/v5VWuga

Experience

  • Freelance Game Dev & Content Creator at Acegikmo AB
    Apr 2020 - Present · 6 yrs 3 mos

  • Founder & Developer at Neat Corp
    Jul 2012 - Mar 2020 · 7 yrs 9 mos

    Neat Corp is a small indie studio I co-founded, where we created Budget Cuts, Budget Cuts 2, and Garden of the Sea!

  • Unity & C# Teacher at FutureGames
    Apr 2015 - Jun 2015 · 3 mos

  • Freelance Technical Artist at Quixel
    Nov 2014 - Mar 2015 · 5 mos

    Developed GPU baking tools for Quixels 3DO software, to bake maps like Ambient Occlusion and Curvature at near-real-time speeds

  • Unity & C# Teacher at FutureGames
    Nov 2013 - Dec 2013 · 2 mos