Schaumburg, Illinois, United States
Computer Engineering student at the University of Illinois Urbana-Champaign with hands-on experience in systems programming, embedded development, and digital signal processing. Skilled in C, C++, Python, and SystemVerilog, with projects spanning OS design, FPGA-based audio synthesis, analog circuit design, and game development. Familiar with Git, Docker, and Agile workflows, with a strong focus on embedded systems development. Outside of coursework, I developed a 2D game prototype using the Godot Engine, applying GDScript to create interactive UI elements, scene transitions, and gameplay mechanics—strengthening my understanding of user experience and state management. I also completed a high school internship with Motorola Solutions, where I collaborated with a team to gather requirements, design, and present a prototype safety vest for public safety workers. Additionally, I am an officer in UIUC’s Historical European Martial Arts Club serving as the membership director, further developing my leadership and communication skills in collaborative environments.
Worked with a customer to gather requirements, design, and develop a mock prototype of a vest for public safety workers for monitoring their safety. Presented our product to senior management and the customer.