Mikhail Kadikov

Design Director at Vivix Studios

Germany

About

My name is Mikhail Kadikov and I am a Game Designer with 15+ years of professional experience. Specializing in Multiplayer and Singleplayer Level Design. Have a strong understanding of level design theory and current gen games development. Skilled with designing, planning, building and decorating fully playable 3D environments from scratch including scripting, in-game event setup and other gameplay implementation. Experienced with Unreal Engine + Blueprints, Sandbox + Flow Graph, Valve Hammer Editor, Autodesk 3DS Max.

Experience

  • Design Director at Vivix Studios
    Oct 2023 - Present · 2 yrs 9 mos

    Working on Artificial Detective game.

  • Senior Level Designer at Crytek
    Apr 2015 - Oct 2023 · 8 yrs 7 mos

  • Level Designer at Limbic Entertainment GmbH
    Oct 2013 - Mar 2015 · 1 yr 6 mos

  • Level Designer at Acony Games
    Oct 2006 - Apr 2013 · 6 yrs 7 mos

  • Game/Level Designer at Paranoia Team
    Jan 2004 - Dec 2007 · 4 yrs

    I was responsible for Game & Level Design, scripted scenes, story and world textures.